Undeniable Fact About ROTS #21: The Video Game Had A Crazy Alternate Ending

I don’t play video games, so I never played the ROTS video game released in 2005. But I was aware of the “alternate ending,” which I guess you unlocked with some super secret magical code. In it, Vaderkin shows Obi-Wan who really has the high ground on Mustafar, returns to Palpatine, kills him, and becomes the new Emperor. Or what Vader fans would call a happy ending. No word on what happens to poor Padmé.



6 Responses to “Undeniable Fact About ROTS #21: The Video Game Had A Crazy Alternate Ending”

  1. Tarrlok Says:

    I loved that game, despite its flaws. ROTS was the perfect material for a game, what with the focus on Anakin and Obi-Wan, all the various faction opponents (CIS, Jedi and GAR) and multiple lightsaber fights.

    The controls were sometimes unresponsive, though, and the developers clearly rushed it a bit, as is common with licensed tie-in games. Still, it had the best lightsaber combat experience of any SW game I’ve played. It’s a damn shame that Lucasarts didn’t commission a Clone Wars-era successor to it on the X360/PS3 back in the late 2000s. Something in the spirit of the ROTS game would have been a better use of Lucasarts’ resources than TFU2, IMO.

    The alternate ending was cool, and I imagine it inspired more than a few AU scenarios.

  2. Adam D. Bram (The Nilbog) Says:

    Yeah, it was awesome. It had a good single-player campaign, a decent set of bonus missions, and an absolutely KILLER fighting game minigame (basically turning the lightsaber dueling sections into Mortal Kombat. The only problem was that Grievous was nigh unbeatable as AI, but totally useless if you played him yourself).

    As for the alternate ending, all you had to do was beat the main story mode, and a special bonus level would appear in the story mission which was the last level again (the Mustafar duel), except instead of being forced to play as Obi you are now forced to play Anakin. Beat it, and this happens.

    • Tarrlok Says:

      The Yoda bonus mission was hilarious. At first, the clones don’t notice he’s there and you’re able to cut down a number of them before they realise that there’s a diminutive Jedi in their midst. Then Yoda and the clones exchange trash talk throughout the mission. “Time to die now, shorty!” hisses the frustrated clone assassin.

      The one-on-one fighting game aspect was brilliant, definitely reminiscent of the Mortal Kombat style. It’s unfortunate that there hasn’t been any widely available SW fighting game since ROTS. TFU only had something similar on some platforms. The TCW duelling game was also only available on the Wii.

      There could have been, though…

      You know how Disney/Lucasfilm is now barely concealing its desire to get away from the PT? A fighting game like that could never get away from the PT. The most intense duels and most accomplished swordsmen in SW are in the PT.

  3. PrinceOfNaboo Says:

    Maybe it has to do with age, but there’ll never be a better Star Wars game than the PC game for Episode I.

    I had no idea about Star Wars and was extremely confused because of my friend, but I loved it.

    ROTS was fun as well, but a bit monotonous.

  4. piccolojr1138 Says:


    Watch this ! I think it was never seen before. “Black and white concept treatment for Revenge Of The Sith poster, 2005” by Drew Struzan.


    Also, the complete picture for the TPM Anakin’s shadow poster.


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